Pre-Order Now!

3-book series of supernatural gothic horror. Published by Simon & Schuster. August 2015.

« Don't talk about the technology - Interactive Multiplatform Development | Main | Digital Media Normalisation & the New Normal - Wastelander Panda, ABC & Madman »

Patterns of Closure - Interactive Multiplatform Development

Earlier in the year I gave a presentation for the Northern Rivers Screen Development agency; Screenworks. In the session, co-presented with Marcus Gilezeau, I spoke on a range of topics looking at some key considerations for the development and writing process of interactive and multiplatform narratives. Over the next few weeks I’ll be posting some video excerpts from that session. The first below looks episodic patterns and the idea of structuring closure across platforms and within interactive experiences.

PrintView Printer Friendly Version

EmailEmail Article to Friend